I like Rymdraket a lot, so much in fact that I wrote a review in the Free-Games-section on our forums, to incite others to play it (with me :) Thank you for releasing this great game for free. I think a lot of work went into it and it shows.
Still I have some minor quibbles:
It would be nice if the server could use UPnP to get past a router. I think that's pretty much common place these days. Also if you can, put up a permanent server, at least until a small community has built up.
The other thing is about that short moment in gameplay when the ship reaches zero hull points and (if it doesn't explode) ship-control is suddenly taken away from the user and the ship nose-dives into the ground. That's actually a cool idea, but most of the times that happens I find myself just wondering what the heck is going on. It always takes a second or two until I realise: "Duh! Hull: Zero!"
If you would add a sound for this event, so players instantly know why they cannot steer their ship any more, that'd be great.
